Dominion Deck Builder

+2 Action, Haven, Outpost, Tactician

base + seaside expansions

Comments (1)

awsomeman3282013-12-29
I discovered a 3 card combo in the Seaside expansion one night looking at these cards. The cards that started this deck was Outpost, Tactician, and Haven. But it was then I made a grave discovery in the deck, I wouldn't be able to pull it off without a +2 actions or more card. So I compiled all of the cards from seaside and the original packs that gave 2 or more actions. That left 2 supply piles open, and I decided to use them to get more cards, and a +4 and +3 cards were the highest in the original pack, so I threw those in. On paper it looked absolutely amazing, but in practice, ... Well I found out that when you make a combo, only use 2 cards. 3-4+ combos don't work unless you have a deck that gets rid of cards from your deck via not through the discard. Although, by my 3rd to 9th turn, I was able to pull off a +2 action, outpost, Tactician, which allowed me with some smithies and other cards to empty my entire deck, make me shuffle my discard to have it become my deck, and then empty it again! It was an easy province! But that was just the highpoint of the game. If I'm not mistaken that was the only province I got the entire game, if not 2 or 3. So yeah. Definitely not a bad deck in my opinion, but if you don't get anything early game or don't keep your deck size small throughout the entire game, it'll slip away from you and wont work. At least if you tried for the strategy I went for.