Dominion Deck Builder

American Excess III

base + intrigue + prosperity + seaside expansions

Comments (2)

justaguyfromkc2011-04-02
Want more? Get more x3 Bigger is better. The more, the merrier. Those are just a few of the very American slogans which are put into actions via this set of ten Dominion cards. Like its siblings, American Excess and American Excess II, every card of this Gardens-based deck is designed to give you more of something. Do more, buy more and draw another card with the Worker's Village. Smugglers are an efficient way of keeping up with the proverbial Joneses. Use Ironworks to gain a card to your discard pile and get an extra treasure point, an extra card or an extra action, too. Gain +2 actions and save up for a big purchase later (or thin out your deck without trashing anything, depending on the draws) with the Native Village. Let the Explorer deliver silver and gold directly to your hand. Gain a silver while slowing down the opponent(s) via the Bureaucrat. Turn property acquisitions (victory card purchases) into gold with the Hoard. Shelter your assets in the (Cayman) Islands and triple the fun of any one action card with King's Court. See also: American Excess, American Excess II and American Excess IV.
justaguyfromkc2011-04-03
Fun games! I played this setup twice via isotropic today. One two-player game was close until my opponent unleashed King's Court 3x, thereby blowing up the game. The three-player game was much closer and more exciting, ending at 31-31-30. The vast majority of these American Excess decks seem to produce close games.