Dominion Deck Builder

Coast Guarded

base + prosperity + seaside expansions

Comments (1)

Bdug2010-12-27
We enjoyed this one, a variation we acted on the random "rough seas" game we played earlier. the addition of island and cellar allowed for more efficiency than we were getting out of native village and smugglers. grand Makret may be ripe for replacement next. fun game. ended 75 to 70, with an isand based strategy prevailing over one that used mountebank.