Risky Business
base + hinterlands + seaside expansions
Council Room
action
5💰
Merchant Ship
actionduration
5💰
Wharf
actionduration
5💰
Highway
action
5💰
Margrave
actionattack
5💰
Embargo
action
2💰
Remodel
action
4💰
Noble Brigand
actionattack
4💰
Smugglers
action
3💰
Fool's Gold
reactiontreasure
2💰 Card List
Comments (1)
Hoppelhasi2012-11-16
3 card drawners and no 2nd action make the thing last long. A Festival instead of the Merchant Ship makes more fun.